![]() Leave autostart stuff installed (at least useful for LXDE), * Thu Fedora Release Engineering - 1:5.37-2.1 store_saver_id: fix stack-use-after-scope bsod: fix some stack-use-after-scope issues vigilance: fix which camera to pay attention on tick_camera bsod: more stack-use-after-scope fix for utsname * Fri Fedora Release Engineering - 1:5.38-2.1 crumbler: fix color overvalue when accessing colors array crumbler: fix loop enclosure for calculating keys in split_chunk Reback to -g from -g3 to fix debuginfo generation (c.f. xscreensaver-getimage: avoid substitution to NULL pointer on GRAB_BARS mode * Sat Fedora Release Engineering - 1:5.39-6.1 * Sun Fedora Release Engineering - 1:5.42-1.2 sonar: support setcap (disabled for now) Drop BuildRequires: pkgconfig(xxf86misc), X servers haven't implemented that xjack: avoid freeing string literal when window is small (bug 1723461) * Sat Fedora Release Engineering - 1:5.43-1.1 glhanoi: fix malloc size shortage (bug 1745794) (error detected by gcc10 -sanitize=address) make_job (driver/subprocs.c): check is the pointer gets to the last of string buffer correctly gravitywell: restict the index accessing to colors buffer to the valid range send_ping(sonar-icmp.c): keep alignment for struct timeval More fix for issues detected by gcc10 sanitizer free_gibson: fix order of freeing memory ya_rand_init: avoid signed integer overflow by with recent pid_max value Some spec file cleanup, deleting conditions for no longer supported branches ![]() Such as when ConfigureNotify event happens (bug 1884822) FuzzyFlakesFreeFlake: avoid double free on subsequent calls Install experimental wrapper script for switching user (bug 1878730) peepers / reset_floater : fix logic for choosing color Fix BR for systemd: use pkgconfig(libsystemd) Remove unneeded undefining to make LTO happy Another way to make LTO happy with respecting upstream advice Clean up gcc10 warnings, especially for -Wstringop beats/draw_beats: avoid integer overflow by multiplication asm6502.c/immediate: readd free() call accidentally removed during gcc warnings fix test-screens.c: add skel XA_SCREENSAVER_VERSION definition Make xscreensaver logo or ok button appear on lock screen Fix up gcc -Wstringop or -Wformat-overflow warnings * Thu Fedora Release Engineering - 1:5.45-3.1 Remove appres from EL8 and EL7, because they don't have it. rpmlib(CompressedFileNames) - 1:5.45-5.Your mind-numbing, ambition-eroding, time-wasting, hypnotized This package contains a variety of graphical screen savers for Source RPM: .rpmĪ modular screen saver and locker for the X Window System. 8 RPM for aarch64 From EPEL 8 for aarch64īuild host: Bill S on "Karen" Halloween display removed after a Karen complained to city 8.aarch64 RPM Index.What if we just made the murderbots cuter?.The robot says vacant apartments are good actually.Using Ritual Magic to Trap Self-Driving Tanks.Not the hero we deserve, but the hero we need."Karen" Halloween display removed after a Karen complained to city hall.Oakland police say they won't pursue use of 'dystopian' armed robots.DNA Lounge: Wherein it's Above DNA's Tenth Anniversary.My subconscious sends me an email saying, "Hey jerk, go type this." I don't have coding dreams that often, but when I do they're often like that. ![]() The next night I sat down and, basically, re-typed it. ![]() Then I had a dream where I was actually coding this up, Emacs keystrokes and all. The night before I had actually said to myself, "there, it's done" and closed Xcode. A bit of housekeeping overhead aside, this should be as efficient as both A) the way display lists worked in the olden days, and B) what you would get if you rewrote your code and rolled your VBOs by hand.įunny thing is, it literally came to me in a dream. This means display lists are really doing what they were meant to do: saving geometry on the GPU in an easy-to-replay way. into a single VBO, ships that off to the GPU once with glBufferData, and on subsequent runs of the display list, refers to that VBO instead. I changed it so that, upon reaching glEndList, it gathers up all of the verts, texture coordinates, etc. But that meant that it was still shipping the vertex array off to the GPU each time the list was played back. An optimization that was in there the first time around was that when that was inside of a display list, it was the glVertexPointer/ glDrawArrays calls that were recorded in the list, not each call to glVertex3f. When calling glBegin/ glEnd, it was translating that to glVertexPointer/ glDrawArrays. I added a pretty significant optimization to jwzgles.c. The only ones missing are Extrusion (because it uses GLE and GLUT) WebCollage (because it's written in Perl, and thus impossible) and Lockward (because it's all screwed up). With this version, all but three of the savers now work on iOS. ![]()
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